The mouse driver provides only on/off for the middle mouse button. BUT THE PROBLEM: Renoise also receives the message that the middle mouse button is pressed and I haven’t found any workaround to avoid that, yet. Means: whenever I press the middle mouse button a midi message is sent to Renoise. So I managed to get the above skript working. The middle mouse button comes in very handy for doing that. When working with VST Plugins it’s really necessary to repeatedly start/stop playback in order to compare different parameter adjustments without ear fatigue. This is especially the case when VST plugins with GUI are active and the Renoise “enable keyboard” property is set. Normally I use the default space bar binding for that, but there are situations where the space bar just doesn’t work, because the Renoise window hasn’t the focus. In Renoise I map the midi message to play/pause action, so that I can start/stop playing using the middle mouse button. midi.Button1 = Swallow(Keyboard.RightShift) midi.Button1 = Swallow(Mouse.MiddleButton) While ((not var.found) and (var.index <= var.max)) do and send them via virtual midi cable/port (LoopBE) to Renoise Translate middle mouse button clicks into midi message I wrote a GlovePIE Skript which translates middle mouse button clicks into midi messages: Indeed was the usage of GlovePIE the initial reason for my request to disable the middle mouse button in Renoise. And I agree that tools like AutoHotKey or GlovePIE are in general a better choice. Yes, I understand that to make it configureable creates a bunch of new problems. I’m not too familiar with it myself, but I do know that quite a few people here use it. It might also be possible to do something interesting with AutoHotKey. Hopefully you can find something similar. If you want to add special behaviours to your mouse buttons (sending key-combos or macros, for example), this is really the job of your mouse drivers, not Renoise.įor example, I remember that my old Logitech SetPoint mouse drivers allowed me to assign key functions and other custom actions to the buttons, and it was also possible to choose which applications those custom actions applied to (so it’s not system-wide, for example). I think it’s pretty unlikely that we’ll add some way to override the standard actions coming from your mouse.
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